P2P traffic control

January 7, 2009

Could a concept from information technology familiar to online file sharers be exploited to reduce road congestion and even traffic accidents? That is the question answered in the affirmative by researchers in California, writing in the International Journal of Vehicle Information and Communication Systems.

Trevor Harmon, James Marca, Pete Martini, and Raymond Klefstad of the University of California, Irvine, explain that one of the key failings of modern transport systems is the inept collection and distribution of usable traffic information. According to one US survey, they point out that less than a third of signaled intersections on arterial roads had any form of electronic surveillance. In other words, around 70% of all traffic lights have no electronic monitoring and this does not take into account the regions between traffic signals.

"The unfortunate consequence is," they say, "that, even if every highway were fully and accurately monitored, drivers attempting to plot an alternative route around an incident would have virtually no information about conditions on the arterial street network."

They explain that there is research currently underway to address this issue using local-area wireless technology. This technology will allow vehicles to form an ad hoc network that can exchange timely information about traffic conditions, incidents, and accidents. The research team has a vision for such a traveler-centric, zero-infrastructure system they have named Autonet. This network would share information through a peer-to-peer (P2P) system akin to those used by file sharers on the internet but exchanging useful traffic information rather than music and video files.

The team has already carried out a validation of the Autonet system. In the prototype based on readily available 802.11b wireless technology, they explain, an in-vehicle computer "client" with an informative graphical user interface (GUI) continuously monitors other nearby clients on the wireless network, exchanging knowledge about local road conditions.

The system can handle measurements for approximately 3,500 traffic incidents for two vehicles passing each other at highway speeds, the team asserts. They point out that not all the wireless clients in the network need be vehicles, roadside monitoring posts could be embedded in the network too.

Paper: "Design, implementation and test of a wireless peer-to-peer network for roadway incident exchange" in Int. J. Vehicle Information and Communication Systems, Vol. 1, Nos. 3/4, pp 288-305

Source: Inderscience Publishers


print this article email this article download pdf blog this article bookmark this article     Stumble it Digg this share on Facebook retweet share on Reddit add to delicious
Rate this story - 4.3 /5 (3 votes)

Rank Filter

Move the slider to adjust rank threshold, so that you can hide some of the comments.


Display comments: newest first

  • PaulLove - Jan 07, 2009
    • Rank: 3 / 5 (1)
    Sooo bets on if a system like this were implemented it would be less than 24hr before there was a hack to clear traffic in front of you and favor speeding your car down the road. This would be the second attack on the system the first being the built in design feature to allow government official vehicle or those who can afford to pay for "premium" driving packages for their car.
  • seanpu - Jan 09, 2009
    • Rank: not rated yet
    True PaulLove, but i like the idea!

    Frankly, i feel this system has a lot going for it. Their major concern was

    1) the system can handle about 3500 incidents at any one time
    2) it doesn't accommodate things like traffic lights.

    For (2) as they say they can sort that out later using other traffic information in a more comprehensive programming effort.

    For (1) 3500 incidents really is too much anyway, and this represents the total possible reliable throughput.

    I feel that at most about 200 incidents would apply to any one session of driving, most of which will relate to each other. For example, 5 cars report stopping at GPS positions within a couple meters of each other, is actually ONE incident, so the Node code must sort and link received info and rebroadcast its *evaluated* incident report, being much less than 200.

    I feel this project has legs and there would be Open Source versions of this too! In fact open source would probably be the first available.

January 7, 2009 all stories

Comments: 2

4.3 /5 (3 votes)
  • Stumble this up

  • Digg this

  • share this

  • hide
  • Related Stories




  • hide
  • Relevant PhysicsForums posts

Other News

Rubens Barrichello

Google ordered to pay 500,000 dlrs to F1 racer Barrichello

Technology / Business

created 2 hours ago | popularity 1 / 5 (1) | comments 0

Internet giant Google has been ordered to pay 500,000 dollars in damages to Formula 1 racer Rubens Barrichello for hosting fake online profiles of him on its social network Orkut.


Video fingerprinting offers search solution

Video fingerprinting offers search solution

Technology / Computer Sciences

created 5 hours ago | popularity not rated yet | comments 0

(PhysOrg.com) -- The explosive growth of video on the internet calls for new ways of sorting and searching audiovisual content. A team of European researchers has developed a groundbreaking solution that is ...


A man uses a laptop computer at a wireless cafe

'Cloud' computing market 14 bln dollars by 2014: Gartner

Technology / Business

created 2 hours ago | popularity not rated yet | comments 0

Industry tracker Gartner forecast on Monday that revenue from Internet-based "cloud computing" will top 14 billion dollars annually by the end of 2013.


Commercialization of new solar technology to boost solar efficiency

Technology / Energy

created 5 hours ago | popularity 5 / 5 (3) | comments 0

A pioneer in solar power in the 1990s before it became "sexy," University of Houston Professor Alex Freundlich recently entered into a collaborative research agreement with U.K.-based start-up QuantaSol for the development ...


Electronic Arts posts 2Q loss, plans layoffs (AP)

EA posts 2Q loss, cutting 17 pct. of work force

Technology / Business

created 2 hours ago | popularity 5 / 5 (1) | comments 1

(AP) -- Electronic Arts plans to cut its work force by 17 percent as it tries to align its business with a transforming video game industry.