'Free play' for children, teens is vital to social development, psychologist says

April 15, 2009 'Free play' for children, teens is vital to social development, reports BC psychologist

This is Boston College psychology Professor Peter Gray. Credit: BC Media Technology Services

A new theory about early human adaptation suggests that our ancestors capitalized on their capacities for play to enable the development of a highly cooperative way of life.

Writing in the current edition of the interdisciplinary American Journal of , Boston College developmental psychologist Peter Gray suggests that use of play helped to overcome the innate tendencies toward aggression and dominance which would have made a cooperative society impossible.

"Play and humor were not just means of adding fun to their lives," according to Gray. "They were means of maintaining the band's existence - means of promoting actively the egalitarian attitude, intense sharing, and relative peacefulness for which hunter-gatherers are justly famous and upon which they depended for survival."

This theory has implications for human development in today's world, said Gray, who explains that social play counteracts tendencies toward greed and arrogance, and promotes concern for the feelings and wellbeing of others. "It may not be too much of a stretch," says Gray, "to suggest that the selfish actions that led to the recent economic collapse are, in part, symptoms of a society that has forgotten how to play."

Interest in play is very much on the upswing among psychologists, educators, and the general public, according to Gray. "People are beginning to realize that we have gone too far in the direction of teaching children to compete," he said. "We have been depriving children of the normal, noncompetitive forms of social play that are essential for developing a sense of equality, connectedness, and concern for others."

Gray stressed that the kind of "play" that helped hunter-gatherer children develop into cooperative adults is similar to the sort of play that at one time characterized American children's summers and after-school hours in contemporary culture. This play is freely chosen, age-mixed, and, because it is not adult-organized, non-competitive, he said. This "free play" is distinct from leisure pursuits such as video games, watching TV, or structured extracurricular activities and sports.

"Even when children are playing nominally competitive games, such as pickup baseball or card games, there is usually relatively little concern for winning," said Gray. "Striving to do well, as individuals or teams, and helping others do well, is all part of the fun. It is the presence of adult supervisors and observers that pushes play in a competitive direction--and if it gets pushed too far in that direction it is no longer truly play."

The most important skill for social life, Gray said, is how to please other people while still fulfilling one's own needs and desires. In self-organized play, he contends, children learn to get along with diverse others, to compromise, and to anticipate and meet others' needs. "To play well," he said, "and to keep others interested in continuing to play with you, you must be able to see the world from the other players' points of view.

"Children and teenagers in hunter-gatherer cultures played in this way more or less constantly," he said, "and they developed into extraordinarily cooperative, egalitarian adults. My observations - published in previous articles - indicate that age-mixed free play in our culture, in those places where it can still be found, has all of these qualities."

Gray's article addresses not just children's play, but also play as a fundamental component of adult human nature, which allowed humans to develop as intensely social and cooperative beings. Through the course of his research, he said, it became increasingly apparent that play and humor lay at the core of hunter-gatherer social structures and mores.

Hunter-gatherers used humor, deliberately, to maintain equality and stop quarrels, according to Gray, and their means of sharing had game-like qualities. Their religious beliefs and ceremonies were playful, founded on assumptions of equality, humor, and capriciousness among the deities. They maintained playful attitudes in their hunting, gathering, and other sustenance activities, partly by allowing each person to choose when, how, and how much they would engage in such activities.

"Professor Gray's novel insight sheds new light on the question of how such societies can maintain social harmony and cooperation while emphasizing the autonomy of individuals," said Kirk M. Endicott, a leading anthropologist and hunter-gatherer expert at Dartmouth College. "Conversely, his demonstration of the wide-ranging role of play in hunter-gatherer societies focuses attention on the importance of play in the evolutionary success of the human species."

Source: Boston College (news : web)


print this article email this article download pdf blog this article bookmark this article     Stumble it Digg this share on Facebook retweet share on Reddit add to delicious
Rate this story - 4 /5 (3 votes)


April 15, 2009 all stories

Comments: 0

4 /5 (3 votes)
  • Stumble this up

  • Digg this

  • share this

  • hide
  • Related Stories

  • Parents should limit young children's exposure to background TV
    created Jul 15, 2008 | popularity not rated yet | comments 0
  • All work and no play makes for troubling trend in early education
    created Feb 12, 2009 | popularity not rated yet | comments 0
  • Artificial intelligence -- child’s play!
    created Feb 02, 2009 | popularity not rated yet | comments 0
  • Computer Games Can Make Kids More Social, Not Less
    created Mar 25, 2008 | popularity not rated yet | comments 0
  • Age-appropriate toys are the best choice, says expert
    created Dec 18, 2007 | popularity not rated yet | comments 0



  • hide
  • Relevant PhysicsForums posts

  • Obsessive Compulsive Disorder
    created Nov 20, 2009
  • West's zone 2 starling resistor respiratory physiology
    created Nov 18, 2009
  • 50-0-50 rule
    created Nov 18, 2009
  • What is the evidence in support of the anti-vaccine movement?
    created Nov 17, 2009
  • Chemical Burns
    created Nov 16, 2009
  • How to prevent another stroke?
    created Nov 11, 2009
  • More from Physics Forums - Medical Sciences

Other News

Swine flu vaccine effective despite mutations: experts

Medicine & Health / Diseases

created 3 hours ago | popularity 1 / 5 (1) | comments 0

Swine flu vaccines are still effective despite reported cases of mutations in the A(H1N1) virus, health experts in Europe and North America said Saturday.


GOP: Health test recommendations could affect care (AP)

GOP: Health test recommendations could affect care

Medicine & Health / Health

created 13 hours ago | popularity not rated yet | comments 0

(AP) -- Republicans are seizing on this week's recommendations for fewer Pap smears and mammograms to fuel concern about government-rationed medical care - and to try to chip away support by women for President ...


Study raises concerns about outdoor second-hand smoke

Medicine & Health / Health

created Nov 18, 2009 | popularity 2 / 5 (4) | comments 21

Indoor smoking bans have forced smokers at bars and restaurants onto outdoor patios, but a new University of Georgia study in collaboration with the Centers for Disease Control and Prevention suggests that these outdoor smoking ...


smoking, cigarette

Vaccine being developed to help smokers quit

Medicine & Health / Medications

created Nov 20, 2009 | popularity 4.1 / 5 (7) | comments 7

(PhysOrg.com) -- Glaxo-SmithKline has joined forces with Nabi Pharmaceuticals to produce a vaccine to help smokers give up their addiction permanently.


Pilot study relates phthalate exposure to less-masculine play by boys

Medicine & Health / Research

created Nov 16, 2009 | popularity 4.8 / 5 (8) | comments 9

A study of 145 preschool children reports, for the first time, that when the concentrations of two common phthalates in mothers' prenatal urine are elevated their sons are less likely to play with male-typical toys and games, ...