Nintendo's Game Boy turns 20

April 23, 2009 by Karyn Poupee Nintendo's portable game console "Game Boy Advance" (released in 2003)

Enlarge

Nintendo's portable game console "Game Boy Advance" with a video phone unit "Campho Advance" (camera-phone), allowing game users to enjoy real-time chat services. Twenty years ago Japan's Nintendo Co. launched the Game Boy, the iconic handheld video game player that spawned characters from Super Mario to Pokemon and sold 200 million units worldwide.

Twenty years ago Japan's Nintendo Co. launched the Game Boy, the iconic handheld video game player that spawned characters from Super Mario to Pokemon and sold 200 million units worldwide.

When the Boy was first launched this week in 1989, Japan was enjoying its economic "bubble years," Madonna's "Like a Prayer" topped international charts, and Chinese students were just starting to mass on Tiananmen Square.

Video games had recently moved from the arcades into family homes. In Japan children were playing Nintendo's Family Computer or "Famicom" games on their television sets, and simple handheld games called Game and Watch.

But the Game Boy -- sold at 8,000 yen (80 dollars at today's exchange rate) -- was the first portable console with changeable game cartridges and marketed as "35 hours of games in your pocket with just four batteries."

"Children were so happy they could play on the train after school and before the inevitable evening crash courses," recalled Hirokazu Hamamura, head of Enterbrain, a publishing company on the gaming industry.

"If Nintendo beat its rivals in this field, it's because the company has spent decades in the universe of social gaming," he said.

Kyoto-based Nintendo started off in 1889 as a maker of card games and moved into toys in the early 1900s. In 1983, it launched the hit Famicom, called the Nintendo Entertainment System in the United States.

Nintendo "understood the young public, which was not the case for electronic groups like Sony, which targeted adults," said Hamamura.

Sony came up with the Walkman in 1979 but only launched a hand-held game console, the PlayStation Portable, years after the Game Boy.

The Game Boy -- first associated with games ranging from Tetris to the endless adventures of Pikachu and its Pocket Monsters friends -- has since then kicked off a revolution in gaming software.

"Video games played on television essentially revolved around fight games or a game between two players or against the console," said Hamamura.

"But with the Game Boy and Tetris, the types of missions began to evolve," leading to more diverse and sophisticated games such as Pokemon, he said.

Consoles of the Game Boy series -- which includes the pocket, lite and colour versions -- have since sold 118 million units, while the follow-up Game Boy Advance series sold 82 million consoles.

Twenty years on, Nintendo's portable consoles have grown up with their users. Nintendo in 2004 launched the dual-screen or DS portable console, which has since sold more than 100 million units around the world.

It boasts games such as the popular "Dragon Quest," but also study applications, restaurant guides, dictionaries and other functions. Some primary schools in Japan now use it to teach English and Japanese kanji characters.

"Nintendo has always preserved the same philosophy: entertaining the family," said Hamamura. "But in 20 years the company has also expanded its range of games with educational titles, which has turned adults into players."

president and CEO Satoru Iwata reportedly said recently that "it's a grand vision to have every student at every school using a DS.

"It will take time and energy to reach that goal because the DS has been viewed by teachers as an enemy for a long time."

(c) 2009 AFP


print this article email this article download pdf blog this article bookmark this article     Stumble it Digg this share on Facebook retweet share on Reddit add to delicious
Rate this story - 5 /5 (5 votes)


April 23, 2009 all stories

Comments: 0

5 /5 (5 votes)
  • Stumble this up

  • Digg this

  • share this

  • hide
  • Related Stories

  • Nintendo to sell cell-phone-size games
    created Aug 19, 2005 | popularity not rated yet | comments 0
  • Global sales of Nintendo's Wii top 50 million
    created Mar 26, 2009 | popularity not rated yet | comments 0
  • Nintendo sells 100 million DS consoles
    created Mar 12, 2009 | popularity not rated yet | comments 0
  • Nintendo not planning price cuts for hit machines
    created Apr 09, 2009 | popularity not rated yet | comments 0
  • Sony PS3 tops Nintendo Wii in Japan in March: survey
    created Apr 07, 2009 | popularity not rated yet | comments 0



  • hide
  • Relevant PhysicsForums posts

  • Control System
    created Nov 24, 2009
  • Base Isolation Systems in Skyscrapers?
    created Nov 23, 2009
  • Need to interview a Computer Hardware Engineer for school project
    created Nov 23, 2009
  • transient heat transfer
    created Nov 23, 2009
  • More from Physics Forums - General Engineering

Other News

Apple's iPhone

Modified iPhones Are Compromised By New Worm

Electronics / Consumer & Gadgets

created 1hour ago | popularity 5 / 5 (1) | comments 1

(PhysOrg.com) -- Several research security firms have reported a new worm attack against jail broken iPhones, dubbed "Ikee.B or "Duh", this worm searches for personal and banking information.


Qualcomm's next e-book to use a mirasol display

Qualcomm's next e-book to use a mirasol display

Electronics / Consumer & Gadgets

created Nov 20, 2009 | popularity 4.7 / 5 (11) | comments 2

(PhysOrg.com) -- Qualcomm subsidiary Mirasol is developing a new e-book reader with a color display that uses ambient light. The reader will be capable of displaying video smoothly, but the new features will ...


Robotic clam digs in mudflats

Electronics / Robotics

created Nov 22, 2009 | popularity 5 / 5 (3) | comments 0

To design a lightweight anchor that can dig itself in to hold small underwater submersibles, Anette (Peko) Hosoi of MIT borrowed techniques from one of nature's best diggers -- the razor clam.


"Walky" Project (Keio University in Tokyo)

iPhone Software That Controls Robot Movements (w/ Video)

Electronics / Robotics

created Nov 18, 2009 | popularity 5 / 5 (6) | comments 0

(PhysOrg.com) -- At the graduate school of media design at Keio University in Tokyo, a project called "Walky" is under developed. Researchers have developed specifically designed software for the iPhone that ...


New study to evaluate robots as exercise trainers (w/ Video)

Electronics / Robotics

created Nov 19, 2009 | popularity not rated yet | comments 0

Maja Mataric', who directs the University of Southern California Center for Robotics and Embedded Systems, will lead an effort to evaluate robots as exercise coaches for adults of all ages, with a particular focus on the ...