General Electric Develops a 500GB Optical Disc
April 27, 2009 by John Messina
(PhysOrg.com) -- G.E. has unveiled a 500 GB micro-holographic disc that is the same size as existing DVD's. The storage capacity is equivalent to 100 DVD's and is aimed at the archive industry but eventually can be used in the consumer market place.
Micro-holographic discs have a larger storage capacity than DVDs or Blu-ray because they store information on the disc in three dimensions, rather than just pits on the surface of the disc.
G.E. has recently made dramatic improvements in the material that significantly increases the amount of light that can be reflected by the holograms. By increasing the reflectivity of the disc you increase the storage capacity. This will enable players to be built which are backwards compatible with existing DVD and Blu-ray technologies.
In a statement, from G.E.: "the hardware and formats are so similar to current optical storage technology that the micro-holographic players will enable consumers to play back their CDs, DVDs and Blu-ray discs."
G.E. also added: "the day when you can store your entire high definition movie collection on one disc and support high resolution formats like 3D television is closer than you think.'' GE will need to work with hardware manufacturers to bring the technology to the consumer market.
Micro-holographic technology is truly a breakthrough in the development of the materials that are so critical to ultimately bringing holographic storage to the everyday consumer.
General Electric's first priority will be to target the technology to commercial markets like television networks, movie studios, medical field and hospitals for holding data-intensive images. However selling to the broader corporate and consumer market is the larger goal.
© 2009 PhysOrg.com
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Apr 27, 2009
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Consider this my official apology to that person :)
Apr 27, 2009
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Buy movies online, store them on flash memory or something equivalent. No more moving parts!!!
Apr 27, 2009
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Apr 27, 2009
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Morituri-your answer is simple, 6TB of backup disks to encompass a growing data store :) But I agree....but I think it should go beyond your lifetime. I fully expect we should be able to store data until the end of known spacetime (the big crunch in other words, if it exists). Crystals are the way to do that....
Apr 27, 2009
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All this tech is playing catchup. The only backup is another identical memory system the same size. Apart from that SSDs are only lagging by about 5 years. All these rotating disc backups look like they might go the way of the floppy disc when flash sticks arrived.
Apr 27, 2009
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Consider that 4000 MB of flash memory costs as much as *a hundred* 4700 MB DVD-Rs (good quality DVD-Rs; Taiyo Yuden). I doubt that DVDs will get much cheaper; however, I would make the prediction that if these discs were to hit mainstream, they would eventually drop to similar prices (CD-Rs did, DVDs did; it's not unreasonable to think that these would be no different). The one thing that optical media has going for it is that it is quite less complex than flash memory; less complex usually means cheaper.
Apr 27, 2009
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I can buy a 4 GB USB flash memory stick for $8, were are you finding these 8 cent DVDs?
Apr 28, 2009
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Apr 28, 2009
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Optical discs have a sensitive foil layer susceptible to scratches if not handled carefully, flash is sturdier.
Flash memory has a retention time generally recognize to be in the 10 to 100 year range.
Since the cost of storage keeps exponentially decaying towards zero with a "half-life" of about 2 years, any amount of data generated on past devices will tend to look small.
Anything that's worth storing forever is of enough interest that just unleashing it to the public will assure that it is permanently preserved on thousands of computers around the world.
See the explosion of emulators and roms for old games and music generated on obsolete computer systems; nothing short of a global nuclear exchange will destroy it because there are enough hosts for the files and they have a self-interest in their continued preservation, spread and use.
The doom and quake source codes are immortalized by the fact that ID released them and there are plenty of people with an interest in tinkering with, archiving or studying them.
Apr 30, 2009
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May 02, 2009
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If it does go that way, not only with games, but with other software as well, then the end users won't have much need for bulk storage.
I just think that 500GB is pocket change compared to the other media that would be avaialable by the time this came to market. It would be interesting to see how far they could push the capacity.
BTW, crystals sound great, Lucky, but when do you expect to have a product ready? ;)
May 04, 2009
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I've never seen game developers complain about storage limits.
It used to take just 1-2 years to develop an AAA title such as half-life. Now it takes half a decade with a team 10 times the size.
You won't see many innovative games anymore, because it's a too big risk to take in an already risky market. The golden era of innovative and deep gameplay was the 1980's, when it was still possible for a couple of random people to make a world class title in their spare time.