Researchers bring noise to virtual worlds

October 27, 2009 By Bill Steele Researchers bring noise to virtual worlds

Enlarge

Whether metal or plastic, objects made up of thin shells have a characteristic way of making noise that can be simulated by a computer to synthesize sound for animated films and virtual reality. Image: James Lab/Cornell University

(PhysOrg.com) -- Computer scientists have developed a method to synthesize the sounds of cymbals, falling garbage cans and lids, and plastic water-cooler bottles and recycling bins.

When you kick over a garbage can, it doesn't make a pure, musical tone. That's why the sound is so hard to synthesize.

But now Cornell have developed a practical method to generate the crashing and rumbling sounds of objects made up of thin "harmonic shells," including the sounds of cymbals, falling garbage cans and lids, and plastic water-cooler bottles and recycling bins.

The work by graduate students Jeffrey Chadwick and Steven An and Doug James, associate professor of computer science, will be presented at the SIGGRAPH Asia conference in Yokohama, Japan, in December.

As virtual environments become more realistic and immersive, the researchers point out, computers will have to generate sounds that match the behavior of objects in real time. Even in an animated movie, where sound effects can be dubbed in after the fact from recordings of real sounds, synthesized sounds can match more realistically to the action. So the goal is to start with the computer model of an object already created by animators, analyze how such an object would vibrate when dropped or struck, and how that vibration would be transferred to the air to radiate as sound.

When a thin-shelled object is struck or falls, the metal or plastic sheet slightly deforms and snaps back, triggering a vibration. To simulate the deformation, the computer divides the shell into many small triangles and calculates how the angles between triangles change and how much the sides of the triangles are stretched. What makes this difficult is that the shell vibrates in several different ways at once, and these modes of vibration are "coupled" -- energy transfers from one to another and back again. Previous methods of sound synthesis for shells did not take this into account, James said, and the result was a clean, clear sound, appropriate for bells and wind chimes, but not for things that crash and rumble.

The calculation must be stepped through time at audio frequencies, in this case seeing how the object will look every 1/44,100 of a second. Time-stepping a large mesh of triangles would take weeks of computer time, so the researchers approximate the response by sampling a few hundred triangles (out of thousands) and interpolate between them, a process they call "cubature."

The final step is to map out how the sound waves radiate to determine how the event will sound to a listener at any particular location. Calculating how vibrations of the object move the air is a standard, off-the-shelf process used by engineers who design real-world objects (a lot of work goes into making machinery quieter), but it's too slow for sound synthesis, so the radiation model is pre-computed to save time.

Even with these refinements, the system is not ready for real time, James reported. The computations for simple demonstrations still take about an hour on a laptop computer.

"There's some hope that we can speed this up," he said, "by making other approximations." Nevertheless, he said, previous methods of generating these sounds could take weeks, "but now we can do it in hours."

The work on thin shells is part of a larger project in James' lab to synthesize a variety of sounds, including those of dripping and splashing fluids, small objects clattering together and shattering glass.

Provided by Cornell University (news : web)


   
Rate this story - 5 /5 (3 votes)

Rank Filter

Move the slider to adjust rank threshold, so that you can hide some of the comments.


Display comments: newest first

  • SmartK8 - Oct 28, 2009
    • Rank: not rated yet
    This is a slowly advancing field, but I'm glad they're still trying. It is the way to go. The sound cards will probably have a great comeback one day. It is a good news, that they solved the friction involved vibrations, even thou it's still slow as yet.

October 27, 2009 all stories

Comments: 1

5 /5 (3 votes)

  • hide
  • Related Stories

  • Making realistic sounds for computer animation (w/Video)
    created Jun 01, 2009 | popularity not rated yet | comments 0
  • Modeling the Sound of Music
    created Oct 03, 2005 | popularity not rated yet | comments 0
  • Scientists develop better method for converting sounds to electronic signals
    created Feb 23, 2006 | popularity not rated yet | comments 0
  • DISSCO makes 'music' for Argonne, UIUC researchers
    created Jun 21, 2005 | popularity not rated yet | comments 0
  • Researchers produce 'neural fingerprint' of speech recognition
    created Nov 10, 2008 | popularity not rated yet | comments 0



  • hide
  • Relevant PhysicsForums posts

  • Computer 5V or 0V output to Sensaphone Express II
    created Feb 04, 2010
  • Ti-89 ROM Image
    created Jan 29, 2010
  • TV ads
    created Jan 29, 2010
  • Apple introduces latest iNonsense
    created Jan 27, 2010
  • More from Physics Forums - Computing & Technology

Other News

Imec and Holst Centre achieve breakthrough in battery-less radios

Imec achieves breakthrough in battery-less radios

Technology / Semiconductors

created 50 minutes ago | popularity 5 / 5 (1) | comments 0

At today's International Solid State Circuit Conference, Imec and Holst Centre report a 2.4GHz/915MHz wake-up receiver which consumes only 51µW power. This record low power achievement opens the door to battery-less ...


'Revolutionary' water treatment units on their way to Afghanistan

Technology / Engineering

created 10 minutes ago | popularity not rated yet | comments 0

The United States Army has taken delivery of the first two units of a "revolutionary" waste-water treatment system that will clean putrid water within 24 hours and leave no toxic by-products, according to scientists at Sam ...


Breakthrough for mobile television

Technology / Software

created 55 seconds ago | popularity not rated yet | comments 0

Long Term Evolution, the new mobile telecommunications standard, will revolutionize mobile Internet. High transmission rates will soon be possible on mobile devices. For this purpose Fraunhofer researchers at HHI Berlin, ...


The power of 'random'

The power of 'random': 'Seemingly loopy' technique could dramatically improve communications networks

Technology / Computer Sciences

created 5 hours ago | popularity 5 / 5 (4) | comments 3 | with audio podcast

A radical new approach to the design of communications networks, called "network coding," promises to make Internet file sharing faster, streaming video more reliable, and cell-phone reception better -- among ...


GMail logo

Google adding status updates to Gmail

Technology / Internet

created 2 hours ago | popularity not rated yet | comments 0

Google plans to make it make it easier for users of Gmail to view online status updates from friends in a swipe at Twitter and Facebook, The Wall Street Journal reported on Tuesday.