3D computer graphics
hide3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images. Such images may be for later display or for real-time viewing.
Despite these differences, 3D computer graphics rely on many of the same algorithms as 2D computer vector graphics in the wire-frame model and 2D computer raster graphics in the final rendered display. In computer graphics software, the distinction between 2D and 3D is occasionally blurred; 2D applications may use 3D techniques to achieve effects such as lighting, and primarily 3D may use 2D rendering techniques.
3D computer graphics are often referred to as 3D models. Apart from the rendered graphic, the model is contained within the graphical data file. However, there are differences. A 3D model is the mathematical representation of any three-dimensional object (either inanimate or living). A model is not technically a graphic until it is visually displayed. Due to 3D printing, 3D models are not confined to virtual space. A model can be displayed visually as a two-dimensional image through a process called 3D rendering, or used in non-graphical computer simulations and calculations.
For more information about 3D computer graphics, read the full article at
Wikipedia.
This text uses material from Wikipedia and is available under the GNU Free Documentation License.
News tagged with 3d
Controlling the TV with a wave of the hand
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Dec 23, 2009 |
4 / 5 (4) |
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Touchscreens are so yesterday. Remote controls? So last century. The future is controlling your devices with a simple wave of the hand.
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Hardware-accelerated global illumination by image space photon mapping
Technology / Computer Sciences
Dec 22, 2009 |
4.4 / 5 (7) |
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Research presented in a paper by Morgan McGuire, assistant professor of computer science at Williams College, and co-author Dr. David Luebke of NVIDIA, introduces a new algorithm to improve computer graphics for video games.
System developed to detect plastic anti-personnel mines
Dec 22, 2009 |
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A team of European researchers has devised a method for locating plastic anti-personnel mines, which are manufactured to avoid detection by metal detectors. The technique involves analysing the temperature ...
Understanding interaction in virtual worlds
Technology / Computer Sciences
Dec 23, 2009 |
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New cinema blockbuster, Avatar, leapt to the top of box office charts as soon as it came out — a stunning 3D realisation of an alien world. Our fascination with themes of escape to other fantastic places and the thrill of ...
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