News tagged with game activities
Frequent gamers have brain differences, study finds
Fourteen-year-olds who were frequent video gamers had more gray matter in the rewards center of the brain than peers who didn't play video games as much - suggesting that gaming may be correlated to changes in the brain, ...
Medicine & Health / Psychology & Psychiatry
Nov 15, 2011 |
4.7 / 5 (3) |
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Study finds overweight teens want to lose weight, going about it the wrong way
About 14 percent of Philadelphia's high school students are considered overweight, and while a myriad of research has been published on what schools, communities and parents can do to help curb these rates, very little information ...
Nov 01, 2011 |
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Violent games emotionally desensitizing
After excessively violent events, shoot 'em up games regularly come under scrutiny. In Norway, several first-person shooter games actually disappeared from the market for a while after the killings. Does intense fighting ...
Medicine & Health / Psychology & Psychiatry
Oct 12, 2011 |
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Virtual reality may help adults recover from stroke
Early results suggest that using virtual reality (VR) human-computer interfaces might help adult stroke patients regain arm function and improve their ability to perform standard tasks, when compared to patients who don't ...
Sep 07, 2011 |
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Rigorous study confirms video game playing increases food intake in teens
The US Centers for Disease Control and Prevention estimates that almost 18% of US teens are obese. Although most experts agree that our growing obesity "epidemic" is driven by both inadequate physical activity and excessive ...
May 17, 2011 |
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Kids' 'screen time' linked to early markers for cardiovascular disease
Six-year-olds who spent the most time watching television, using a computer or playing video games had narrower arteries in the back of their eyes a marker of future cardiovascular risk, in a first-of-its-kind study ...
Apr 20, 2011 |
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Glasses-free 3D notebook able to display 3D, 2D content on one screen
Toshiba Corporation today unveiled "dynabook Qosmio T851/D8CR", the world's first glasses-free 3D notebook PC able to display 3D and 2D content at the same time on one screen. The new PC will be available ...
Electronics / Consumer & Gadgets
Apr 20, 2011 |
4 / 5 (1) |
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Use of interactive digital exercise games by children can result in high level of energy expenditure
Middle school-aged children who participated in interactive digital gaming activities that feature player movement (exergaming), such as dancing or boxing, increased their energy expenditure to a level of moderate or vigorous ...
Mar 07, 2011 |
4 / 5 (1) |
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I win, you lose: Brain imaging reveals how we learn from our competitors
Learning from competitors is a critically important form of learning for animals and humans. A new study has used brain imaging to reveal how people and animals learn from failure and success.
Medicine & Health / Neuroscience
Oct 13, 2010 |
5 / 5 (6) |
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Fighting obesity: Revisiting schoolyard games
(PhysOrg.com) -- A study in the Journal of Pediatrics systematically measured both energy expenditure and enjoyment in 30 different schoolyard games. Its findings offer a menu of effective games that could be played during ...
Sep 28, 2010 |
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Video games may help combat depression in older adults
Research at the Sam and Rose Stein Institute for Research on Aging at the University of California, San Diego School of Medicine suggests a novel route to improving the symptoms of subsyndromal depression (SSD) in seniors ...
Medicine & Health / Psychology & Psychiatry
Feb 25, 2010 |
4.3 / 5 (3) |
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Scientists Shed New Light On Right Brain Activity
It’s a world first: thanks to new technology developed by the University of Victoria, Canada, researchers can now show how multiple parts of the right brain dynamically process spatial relationships.
Medicine & Health / Neuroscience
Dec 16, 2009 |
4.3 / 5 (4) |
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Playing active video games can equal moderate intensity exercise
Active Wii sports video games and some Wii fit activities may increase adults' energy expenditure as much as moderately intense exercise, according to research presented at the American Heart Association's Scientific Sessions ...
Nov 16, 2009 |
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Action video game players experience diminished proactive attention
Video game players are often accused of passively reacting to tasks that are spoon fed to them through graphics and stimuli on the screen. A group of researchers from Iowa State University shows that playing lots of video ...
Medicine & Health / Psychology & Psychiatry
Oct 13, 2009 |
4.7 / 5 (3) |
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Researcher measures effectiveness of activity-promoting video games
(PhysOrg.com) -- A recent study by the U.S. Centers for Disease Control and Prevention, Emory University and Andrews University reported that adult video gamers suffer higher levels of depression and weigh ...
Aug 31, 2009 |
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