Related topics: iphone , video game , wii , xbox 360 , playstation 3
Game
hideA game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mah-jongg solitaire).
Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role. According to Chris Crawford, the requirement for player interaction puts activities such as jigsaw puzzles and solitaire "games" into the category of puzzles rather than games.
Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.
For more information about Game, read the full article at
Wikipedia.
This text uses material from Wikipedia and is available under the GNU Free Documentation License.
News tagged with game
Immersive Game System Allows Physical Interaction Between Players
Technology / Computer Sciences
Dec 22, 2009 |
4.4 / 5 (12) |
5
(PhysOrg.com) -- With a new immersive multiplayer game system, researchers are further blurring the line between gaming and the real world. Using a mouse and keyboard sounds kind of quaint compared to the ...
Winning While Losing: New Strategy Solves 'Two-Envelope' Paradox
Aug 18, 2009 |
3.6 / 5 (34) |
42
(PhysOrg.com) -- Researchers from Australia have taken a step toward resolving a seemingly simple yet unsolved paradox known as the "two-envelope" problem. They’ve worked out a new strategy that can enable ...
Sony signs 3-D video deal for 2010 World Cup
Dec 04, 2009 |
5 / 5 (5) |
0
(AP) -- The 2010 World Cup is going 3-D. Sony Corp. said Friday it has signed a deal with FIFA, the international football governing body, to record up to 25 World Cup games in 3-D - a technology that gives ...
Researchers demonstrate a better way for computers to 'see' (w/ Video)
Technology / Computer Sciences
Dec 02, 2009 |
4.7 / 5 (17) |
4
Taking inspiration from genetic screening techniques, researchers from Harvard and MIT have demonstrated a way to build better artificial visual systems with the help of low-cost, high-performance gaming hardware.
Too scary to be real, research looks to quantify eeriness in virtual characters
Technology / Computer Sciences
Sep 22, 2009 |
4.7 / 5 (6) |
1
(PhysOrg.com) -- Indiana University's Karl MacDorman has been to the valley -- the uncanny valley of virtual humans so lifelike they give us real humans the creeps. What he's found is that things don't look ...
Carrots are better than sticks for building human cooperation
Medicine & Health / Psychology & Psychiatry
Sep 03, 2009 |
5 / 5 (3) |
2
Rewards go further than punishment in building human cooperation and benefiting the common good, according to research published this week in the journal Science by researchers at Harvard University and the Stockholm School ...
Is Tetris good for the brain?
Medicine & Health / Neuroscience
Sep 01, 2009 |
4.3 / 5 (11) |
21
Brain imaging shows playing Tetris leads to a thicker cortex and may also increase brain efficiency, according to research published in the open access journal BMC Research Notes. A research team based in ...
Game theory study: Cooperative behavior meshes with evolutionary theory
Apr 06, 2009 |
4.5 / 5 (4) |
8
(PhysOrg.com) -- One of the perplexing questions raised by evolutionary theory is how cooperative behavior, which benefits other members of a species at a cost to the individual, came to exist.
Action video games improve vision
Medicine & Health / Neuroscience
Mar 29, 2009 |
5 / 5 (7) |
3
Video games that involve high levels of action, such as first-person-shooter games, increase a player's real-world vision, according to research in today's Nature Neuroscience.
Hardware-accelerated global illumination by image space photon mapping
Technology / Computer Sciences
22 hours ago |
5 / 5 (5) |
0
Research presented in a paper by Morgan McGuire, assistant professor of computer science at Williams College, and co-author Dr. David Luebke of NVIDIA, introduces a new algorithm to improve computer graphics for video games.
Bacteria wouldn't opt for a swine flu shot
Dec 16, 2009 |
3 / 5 (6) |
2
Bacteria inhabited our planet for more than 4 billion years before humans showed up, and they'll probably outlive us by as many eons more. That suggests they may have something to teach us.
UCSD Experts Calculate How Much Information Americans Consume
Other Sciences / Social Sciences
Dec 14, 2009 |
3 / 5 (3) |
0
(PhysOrg.com) -- U.S. households consumed approximately 3.6 zettabytes of information in 2008, according to the "How Much Information? 2009 Report on American Consumers," released today by the University of ...
US residents gorging on data bytes: study
Dec 09, 2009 |
2 / 5 (1) |
0
If the data devoured in the United States last year were converted to text there would be enough books to bury the country under a pile seven feet (two meters) deep, according to a study released Wednesday.
'Shoot-'em-up' video game increases teenagers' science knowledge
Dec 08, 2009 |
4.3 / 5 (7) |
2
While navigating the microscopic world of immune system proteins and cells to save a patient suffering from a raging bacterial infection, young teenage players of the "Immune Attack" video game measurably improved their understanding ...
Building real security with virtual worlds
Technology / Computer Sciences
Nov 26, 2009 |
4.2 / 5 (6) |
1
(PhysOrg.com) -- Advances in computerized modeling and prediction of group behavior, together with improvements in video game graphics, are making possible virtual worlds in which defense analysts can explore ...


