Second Life
hideSecond Life (SL) is a virtual world developed by Linden Lab that launched on June 23, 2003 and is accessible via the Internet. A free client program called the Second Life Viewer enables its users, called Residents, to interact with each other through avatars. Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world, which residents refer to as the grid. Second Life is for people aged 18 and over, while Teen Second Life is for people aged 13 to 17.
Built into the software is a three dimensional modeling tool based around simple geometric shapes that allows a resident to build virtual objects. This can be used in combination with the Linden Scripting Language which can be used to add functionality to objects. More complex three dimensional Sculpted prims (colloquially known as sculpties), textures for clothing or other objects, and animations and gestures can be created using external software. The Second Life Terms of Service ensure that users retain copyright for any content they create, and the server and client provide simple digital rights management functions.
For more information about Second Life, read the full article at
Wikipedia.
This text uses material from Wikipedia and is available under the GNU Free Documentation License.
News tagged with second life
Second Life creates virtual world for businesses
Nov 05, 2009 |
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Linden Lab on Wednesday announced it is adding a new dimension to Second Life online world to give businesses private places for virtual meetings.
HP, Amazon to sell paperback versions of e-books
Oct 21, 2009 |
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(AP) -- Some of technology's best-known companies are betting there's pent-up demand for on-demand books.
Researchers Bring Avatars and People Together for Virtual Meetings in Physical Spaces (w/ Video)
Technology / Computer Sciences
Oct 19, 2009 |
3 / 5 (2) |
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(PhysOrg.com) -- While you can't yet teleport or clone yourself to be in two places nearly at once, computer scientists are working on what might be the next best thing.
Is Second Life's Economy Too Big To Fail?
Oct 13, 2009 |
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One of the more interesting developments in terms of technology is the virtual economy -- and how it translates into something that involves real money.
Imagine Peace Tower lights in Second Life
Oct 11, 2009 |
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Just hours after Friday's annual lighting of the Imagine Peace Tower in Iceland, a virtual version of the tribute to late Beatle John Lennon opened in online world Second Life.
Eye-tracking software opens online worlds to people with disabilities (w/ Video)
Aug 12, 2009 |
4 / 5 (1) |
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(PhysOrg.com) -- Technology that allows gamers to control game functions with only their eyes is helping to open virtual worlds such as Second Life and World of Warcraft to people with severe motor disabilities.
Virtual Worlds May Be the Future Setting of Scientific Collaboration
Aug 04, 2009 |
4.6 / 5 (17) |
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(PhysOrg.com) -- Normally, virtual worlds are the setting of many online games and entertainment applications, but now they’re becoming a place for scientific collaboration and outreach, as well. A team of ...
Second Life data offers window into how trends spread
Technology / Computer Sciences
Jul 02, 2009 |
not rated yet |
1
(PhysOrg.com) -- Do friends wear the same style of shoe or see the same movies because they have similar tastes, which is why they became friends in the first place? Or once a friendship is established, do ...
Really virtual reality
May 27, 2009 |
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(PhysOrg.com) -- Far from being geeky and exotic, virtual reality could be the key to a new range of innovative products. European researchers and industrialists have come together to build a world-leading ...
More to Second Life than just sex
May 25, 2009 |
5 / 5 (2) |
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Researchers at the University of Toronto and the University Health Network's Centre for Innovation in Complex Care (CICC) have found that a wide array of health-related activity occurs in the 3 dimensional virtual world of ...
Virtual mobility for disabled wins Second Life prize
May 02, 2009 |
3 / 5 (2) |
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An organization that lets people with disabilities virtually climb mountains and hike trails shared top honors in a first-ever Second Life prize for in-world projects improving real-world lives.
Second Life to let users filter adult content
Apr 22, 2009 |
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(AP) -- Second Life is getting a little less steamy for people who want to use the virtual world for a myriad of PG-rated experiences, such as taking classes, prototyping buildings or designing virtual goods.
Scientists using Second Life island to help high school students learn earth science
Apr 16, 2009 |
4 / 5 (4) |
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A mysterious island that moves through time. Travelers in search of answers. It sounds something like the science fiction television show "Lost," but it also describes a new approach to teaching earth sciences ...
Second Life finding new life
Mar 14, 2009 |
3.4 / 5 (5) |
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Linden Lab chief executive Mark Kingdon shakes his head when he sees news stories heralding the demise of former Internet darling Second Life.
Marketing professor says online shopping will look something like Second Life in the future
Other Sciences / Social Sciences
Feb 19, 2009 |
5 / 5 (1) |
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For all of the conveniences of online shopping -- no crowds, easy parking, seemingly endless choices -- it can't always compete with the real thing. At least not yet. A Kansas State University marketing professor said consumers ...


