News tagged with virtual reality room
Cracking the spatial memory code
Medicine & Health / Neuroscience
Mar 12, 2009 |
5 / 5 (1) |
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Researchers have shown that they can tell where a person is "standing" within a virtual reality room on the basis of the pattern of activity in the brain alone. The findings, published online on March 12th in Current Biology, a Cell ...
Search results for virtual reality room
The first virtual reality technology to let you see, hear, smell, taste and touch
Mar 04, 2009 |
4.3 / 5 (18) |
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(PhysOrg.com) -- The first virtual reality headset that can stimulate all five senses will be unveiled at a major science event in London on March 4th.
New Way of Measuring 'Reality' of Virtual Worlds Could Lead To Better Business Tools
Oct 29, 2008 |
3.3 / 5 (6) |
2
(PhysOrg.com) -- A research team, led by North Carolina State University's Dr. Mitzi M. Montoya, has developed a new way of measuring how "real" online virtual worlds are – an important advance for the emerging technology ...
Iowa State to unveil the most realistic virtual reality room in the world
Mar 26, 2007 |
4.1 / 5 (11) |
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You're high above the desert peaks. Your Predators are approaching their targets. Information from instruments, cameras and radar is before your eyes. And with the help of 100 million pixels of bright and vivid ...
Virtual world therapeautic for addicts: study shows
Apr 28, 2008 |
3 / 5 (3) |
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Patients in therapy to overcome addictions have a new arena to test their coping skills—the virtual world. A new study by University of Houston Associate Professor Patrick Bordnick found that a virtual reality ...
Crushing cigarettes in a virtual reality environment reduces tobacco addiction
Medicine & Health / Psychology & Psychiatry
Oct 27, 2009 |
not rated yet |
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Smokers who crushed computer-simulated cigarettes as part of a psychosocial treatment program in a virtual reality environment had significantly reduced nicotine dependence and higher rates of tobacco abstinence than smokers ...
Child's play may revolutionize video gaming, police work
Other Sciences / Social Sciences
Aug 28, 2009 |
4 / 5 (2) |
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(PhysOrg.com) -- What do hide-and-seek, police searches and video games such as Half-Life 2 have in common? More than you would think, say two University of Alberta researchers.
Gesture recognition
Dec 18, 2008 |
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A system that can recognize human gestures could provide a new way for people with physical disabilities to interact with computers. A related system for the able bodied could also be used to make virtual worlds more realistic. ...
Virtual reality: Keyhole surgeons training could help meet European working time directives
Jan 21, 2009 |
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Trainee surgeons who add virtual reality (VR) training to standard 'apprenticeship' training in key-hole surgery learn more quickly, work with greater accuracy and have less errors than those with no VR training, and perform ...
Virtual reality underground ride reveals extent of public paranoia
Apr 01, 2008 |
3.7 / 5 (19) |
4
A virtual reality Underground ride has been used by researchers to reveal the extent that paranoia occurs in the general public. The research, funded by the Wellcome Trust, demonstrates that suspicious or ...
When virtual reality feels real (w/Video)
Technology / Computer Sciences
May 11, 2009 |
4.3 / 5 (3) |
1
Despite advances in computer graphics, few people would think virtual characters or objects are real. Yet placed in a virtual reality environment most people will interact with them as if they are really there. ...
List of search results for virtual reality room


